package pi.client.units;

import java.awt.Graphics2D;
import java.awt.image.BufferedImage;

import pi.client.core.MyProgram;

public class UnitSoldierArcher extends UnitBase{
	public UnitSoldierArcher(MyProgram program, BufferedImage image, int x, int y){
		super(program, image, x, y, 7, 2, 3, 3, UnitBase.UnitTypeSoldierArcher);		
	}

	@Override public void Update(long timer){
		super.Update(timer);
		
		if(isAlive == true){
			
		}
	}

	@Override public void Draw(Graphics2D g){
		super.Draw(g);
	}
}